


Raw foods can become processed foods, which can then be combined into various dishes that are far more appetizing than its base components. Fewer individuals tasked on a structure may result in fewer resources or reduced efficiency, and thus players must carefully manage their workforce and balance it across several needs.Īs the city expands, its requirements, complexity, and supply chains can increase. Various buildings provide jobs for citizens, who must be tasked on them to work. Similar to other city builders, individual citizens cannot be micromanaged, but instead can be assigned to various tasks that they will complete at their own pace. Build fields for plants, and pastures for ranching - for a list of available foodstuffs, see the Food and Resources pages. Colony Survival was released on June 16, 2017. It is cooperatively multiplayer, in that colonies can be collaboratively constructed and defended. In it, the player(s) (colonizers) establish colonies, defend their populaces from monsters, and develop their societies. Gather Resources and construct Buildings to expand your town and watch it thrive. Colony Survival is a first-person real-time strategy voxel game created by Pipliz. An in-progress blog post is available at dev blog post. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits.

The game is heavily inspired by Banished. Colonies are player-owned settlements on planets within the sector. Players will exploit the surrounding terrain for natural resources and build a town, while managing its resources and supply chains.
Colony survival wiki simulator#
(15圆 is slightly better)Ī flax farm of 10x10 (100 tiles) will yield on average 40-55 flaxĪ miller turns 12 wheat into 12 flour every cycle averaging out to be 288 flour processed each dayĮach crafting station seems to work at the same rate for all tasks within that station.Settlement Survival is a survival and city building simulator developed and published by Gleamer Studio. Note: All the averages have been done with a very nearby crate and bed set up, so results may vary on distances so use these rates at very rough estimates especially large sprawling set ups.Ī berry farm plot of 5x10 produces on average 40-45 berries a day, at 0.6 food per berry, 1 plot will feed 5 colonists.Ī wheat farm plot of 10x10 (100 tiles) will yield 100 wheat ever third day, which after processing into flour then into bread at 3 food per bread, 1 max plot yield enough food in one harvest to feed 24 colonists in a single day or 8 colonists over the 3 day growth cycle.Ī forestors plot of 9x9 will produce on average 30-35 logs per day. Once enabled, you can use any of the cheat codes listed below by simply opening up the command line with T, typing in the code, and pressing enter. Without typing this cheat, other cheats cannot be executed. For in-depth coverage, CNN provides special reports, video, audio, photo galleries, and interactive guides. Open Command The Window: Press the letter T Syntax:/cheats on Type:/cheats on and press the enter key Result: Enables typing any cheat. This isnt to important to the game you can build as many of anything as you want but i was curious and started doing test and maths to figure out ratios if thats what people are interested in. Find the latest breaking news and information on the top stories, weather, business, entertainment, politics, and more. 1 Production rates/ratios for various jobs.
